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Unkillable Greed

Game StageMid GameLate Game

Greedy, unkillable build. You move around the map in stealth w/ your bonus detection range from Auditory Amplifier. After you safely detect enemies, you'll engage from as far as possible. Shoot doors, or even walls out if needed. Use sprint to fire and get back around a corner before your turn is up. You should never be shot at. Obviously don't bring this to something like defense unless you modify the build for more survivability (you easily could). If you make a boo-boo, your Tactical Camouflage will proc-- if you can't clear the enemies quick, just back out and try again. If you have stealth skin that would be your time to use it. You don't need to risk anything. Most of the time enemies will struggle to find/see you before you've cleared them out. (Tested on Hard difficulty) Edit: Regarding genome, aim for 150~200HP + ~20PT sooner than later. This is usually how I start a new clone anyway.

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You can use whichever base clone, but I keep my talents unchanged for variety and theme. She's not the softest base, but she's no Percy so I've instead opted for a sniper build.
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This is key... Jan/Ranger is the stronger pick if you're no longer greed-pilled.

Perks · showing Master rank

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The juice. Replace this or Precise Shot or Blind shot with Marauder. They're all alright; maybe even underrated but we have the need for greed.
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Optional fluff addition, but you'll be rolling in allies-- both from the map itself and Marauder + Thrift, so there's real synergy here. If the map has allies on it, they'll often kill everything thanks to this. You'll need to use data or training to level it though, so wait until that's an option. Probably overpowered.
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Whatever go-to perk you swear by, or something that adds to the theme/flavor of a sniper. Blind shot is actually decent, but only if you've opted for 2~3 active skills. I originally used Shelter for 'flavor' (synergized with Bipod) and it was fairly strong and easy to play around with this playstyle, but eventually I was clearing the map without anything fighting back.
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More reliable; overpowered even. If you find it isn't even proc'ing as you clear out the map, consider it a fail-safe.
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Overcharged Batteries or something if you're 'over' 7.97.

Pact

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Any Pact

No specific pact synergy for this build -- reforge or use whatever is available.

We are too pure.

RT-2 // Build manifest

Unkillable Greed — Quasimorph build

Marika Wulfnod · Angels of Spades · Archbishop

Mercenary
Marika Wulfnod
Base class
Angels of Spades
Talent
Thrift
Perks
Sniper Training, Marauder, Central Command, Athletics, Tactical Camouflage, Pocket Artillery
Pact
Any Pact
Primary weapon
Archbishop
Cybernetics
Military Arm, Holographic Projector, Stealth Skin, Rubberized Leg, Military Head, Auditory Amplifier, Magnetic Stabilizer, Military Controller, Bionic Lungs, Rubberized Leg, Energy Booster, Blood Filtration, Military Arm, Recoil Suppressor
Game stage
Mid game, Late game